ArmA II Arrives on June 19

Wednesday, May 20, 2009
By Admin

Touted as the preview of Virtual Battlespace 3, and purportedly used to field test the new engine, Bohemia Interactive, as the developer, and 505 Games, as publisher, are announcing that the release date for ArmA II has been set for June 19, which is one week earlier than the initial projected launch window. The game should arrive exclusively for the PC and aims to offer players the best military simulator, building on the wealth of experience that Bohemia Interactive has in this genre.  Many of the smaller tactical scenario developers have been using ArmA (Armed Assault) as a poor-man’s VBS for companies and civilian groups that don’t have the deeper pockets of the larger military organizations.  Some of the key features in the game include a dynamic AI that utilizes unscripted and undefined paths to bring the realism of the commercial simulation to the public.  Some of these features should bring Bohemis Interactive back into the forefront of the combat simulation market. ... Read More

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Virtual Combat Environment Tests Surgical Skills

Wednesday, May 20, 2009
By Admin

Traditional medical training may not adequately prepare doctors in times of war. A unique study by human factors/ergonomics researchers in Norfolk, Virginia, concluded that virtual reality-based simulators can provide a safe venue for training military medical personnel in high-stress, high-workload conditions such as combat. ... Read More

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Navy Virtual Training

Tuesday, May 19, 2009
By Admin

Even though Navy budget cuts mean nondeployed sailors can expect to spend about a third less time at sea this year, that doesn’t mean they’ll spend less time at their duty stations aboard ships. In fact, they could spend more. ... Read More

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Virtual Reality for Training Russian SWAT

Tuesday, May 19, 2009
By Admin

New simulator, called “Virtual Sphere”, helps SWAT troopers optimize their combat operations in cyberspace. The simulator makes the process similar to real life training. Virtual sphere looks like an ordinary hollow ball with 3 meters in diameter, connected to a computer. When a man enters the ball and puts on special virtual vision glasses, he dives into virtual reality. Glasses show changing images, and computer programme models environment with any kind of buildings. ... Read More

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Virtual Combat Convoy Trainer

Monday, May 18, 2009
By Admin
Virtual Combat Convoy Trainer

The Lockheed Martin Virtual Combat Convoy Trainer (VCCT) provides convoy training for drivers, shooters, communicators, and decision-makers – each according to the unique requirements of their position, tactical circumstances, and unit or service standard operating procedure. VCCT is a full-scale training system designed to improve the convoy crew’s ability to identify and react to threats in the contemporary operating environment. ... Read More

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Marine Corps buys Saab’s instrumented training system

Monday, May 18, 2009
By Admin

Saab has received a contract to produce and field the Instrumented – Tactical Simulation Engagement System (I-TESS) for the U.S. Marine Corps. Within the frame of the contract, that has a possible value of approximately $29 million USD, a first order, valued at $22 million USD, has been placed. ... Read More

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Join the Fight!

Charlie Foxtrot is tournament where team play and player engagement is emphasized. Players can take on various roles that will allow them everything from leading the whole army (up to 100 players per server) in battle to play as a soldier in a line unit, pilot transport helicopters or being a gunner in armored vehicles.