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	<title>Comments for Battle Ground Simulations</title>
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	<description>Training Simulations and more.</description>
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		<title>Comment on SimCentric Products by Tillamook Burn &#187; 355th Fighter Squadron</title>
		<link>http://battlegroundsims.com/index.php/4271/05/20/simcentric-products/comment-page-1/#comment-11</link>
		<dc:creator>Tillamook Burn &#187; 355th Fighter Squadron</dc:creator>
		<pubDate>Sat, 23 May 2009 00:21:08 +0000</pubDate>
		<guid isPermaLink="false">http://battlegroundsims.com/?p=99#comment-11</guid>
		<description>[...] SimCentric Products &#124; Battle Ground Simulations [...]</description>
		<content:encoded><![CDATA[<p>[...] SimCentric Products | Battle Ground Simulations [...]</p>
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		<title>Comment on From LAN to SIMNET by Google.com &#187; Blog Archive &#187; industrial guard design</title>
		<link>http://battlegroundsims.com/index.php/4271/05/18/from-lan-to-simnet/comment-page-1/#comment-10</link>
		<dc:creator>Google.com &#187; Blog Archive &#187; industrial guard design</dc:creator>
		<pubDate>Tue, 19 May 2009 09:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://battlegroundsims.com/?p=31#comment-10</guid>
		<description>[...] Vote  From LAN to SIMNET [...]</description>
		<content:encoded><![CDATA[<p>[...] Vote  From LAN to SIMNET [...]</p>
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		<title>Comment on From DARPA to LAN by Google.com &#187; Blog Archive &#187; industrial engineering florida</title>
		<link>http://battlegroundsims.com/index.php/4271/05/18/from-darpa-to-lan/comment-page-1/#comment-9</link>
		<dc:creator>Google.com &#187; Blog Archive &#187; industrial engineering florida</dc:creator>
		<pubDate>Tue, 19 May 2009 08:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://battlegroundsims.com/?p=27#comment-9</guid>
		<description>[...] Vote  From DARPA to LAN [...]</description>
		<content:encoded><![CDATA[<p>[...] Vote  From DARPA to LAN [...]</p>
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		<title>Comment on From LAN to SIMNET by Google.com &#187; Blog Archive &#187; houston movie theaters</title>
		<link>http://battlegroundsims.com/index.php/4271/05/18/from-lan-to-simnet/comment-page-1/#comment-8</link>
		<dc:creator>Google.com &#187; Blog Archive &#187; houston movie theaters</dc:creator>
		<pubDate>Tue, 19 May 2009 05:46:37 +0000</pubDate>
		<guid isPermaLink="false">http://battlegroundsims.com/?p=31#comment-8</guid>
		<description>[...] Vote  From LAN to SIMNET [...]</description>
		<content:encoded><![CDATA[<p>[...] Vote  From LAN to SIMNET [...]</p>
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		<title>Comment on From DARPA to LAN by From DARPA to LAN &#124; Battle Ground Simulations &#124; GameAdditions.Com</title>
		<link>http://battlegroundsims.com/index.php/4271/05/18/from-darpa-to-lan/comment-page-1/#comment-7</link>
		<dc:creator>From DARPA to LAN &#124; Battle Ground Simulations &#124; GameAdditions.Com</dc:creator>
		<pubDate>Mon, 18 May 2009 23:41:32 +0000</pubDate>
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		<description>[...] Read the rest here: From DARPA to LAN &#124; Battle Ground Simulations [...]</description>
		<content:encoded><![CDATA[<p>[...] Read the rest here: From DARPA to LAN | Battle Ground Simulations [...]</p>
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		<title>Comment on U.S. Army Expands Use of Video Games for Training by Too Much Stress</title>
		<link>http://battlegroundsims.com/index.php/4271/05/18/us-army-expands-use-of-video-games-for-training/comment-page-1/#comment-6</link>
		<dc:creator>Too Much Stress</dc:creator>
		<pubDate>Mon, 18 May 2009 15:24:17 +0000</pubDate>
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		<description>&lt;strong&gt;fatigue stress...&lt;/strong&gt;

... But the report also mentioned shortcomings, such as comfortable gaming environments that minimize the impact of real world conditions such as fatigue, stress and physical discomfort. Wardynski says that while there is still a need for ... ......</description>
		<content:encoded><![CDATA[<p><strong>fatigue stress&#8230;</strong></p>
<p>&#8230; But the report also mentioned shortcomings, such as comfortable gaming environments that minimize the impact of real world conditions such as fatigue, stress and physical discomfort. Wardynski says that while there is still a need for &#8230; &#8230;&#8230;</p>
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		<title>Comment on From DARPA to LAN by Architecture Blogs</title>
		<link>http://battlegroundsims.com/index.php/4271/05/18/from-darpa-to-lan/comment-page-1/#comment-5</link>
		<dc:creator>Architecture Blogs</dc:creator>
		<pubDate>Mon, 18 May 2009 14:20:30 +0000</pubDate>
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		<description>&lt;strong&gt;architecture forum...&lt;/strong&gt;

... In July 1997 Intel with 60 hardware and software manufacturers in the arcade industry including Real 3D, Evans and Sutherland, 3Dfx Interactive, and Quantum 3D, joined in the Open Arcade Architecture Forum to encourage the development ... ......</description>
		<content:encoded><![CDATA[<p><strong>architecture forum&#8230;</strong></p>
<p>&#8230; In July 1997 Intel with 60 hardware and software manufacturers in the arcade industry including Real 3D, Evans and Sutherland, 3Dfx Interactive, and Quantum 3D, joined in the Open Arcade Architecture Forum to encourage the development &#8230; &#8230;&#8230;</p>
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		<title>Comment on From DARPA to LAN by From DARPA to LAN &#124; Battle Ground Simulations</title>
		<link>http://battlegroundsims.com/index.php/4271/05/18/from-darpa-to-lan/comment-page-1/#comment-4</link>
		<dc:creator>From DARPA to LAN &#124; Battle Ground Simulations</dc:creator>
		<pubDate>Mon, 18 May 2009 05:22:38 +0000</pubDate>
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		<description>[...] the original here:  From DARPA to LAN &#124; Battle Ground Simulations     Common100-two-chip, among-the-policies, base-dedicated, celeration-on-windows, dod, [...]</description>
		<content:encoded><![CDATA[<p>[...] the original here:  From DARPA to LAN | Battle Ground Simulations     Common100-two-chip, among-the-policies, base-dedicated, celeration-on-windows, dod, [...]</p>
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		<title>Comment on From DARPA to LAN by From DARPA to LAN &#124; Battle Ground Simulations &#124; CompDemand.Com</title>
		<link>http://battlegroundsims.com/index.php/4271/05/18/from-darpa-to-lan/comment-page-1/#comment-3</link>
		<dc:creator>From DARPA to LAN &#124; Battle Ground Simulations &#124; CompDemand.Com</dc:creator>
		<pubDate>Mon, 18 May 2009 03:25:19 +0000</pubDate>
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		<description>[...] More: From DARPA to LAN &#124; Battle Ground Simulations [...]</description>
		<content:encoded><![CDATA[<p>[...] More: From DARPA to LAN | Battle Ground Simulations [...]</p>
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	<item>
		<title>Comment on From DARPA to LAN by From LAN to SIMNET &#124; Battle Ground Simulations</title>
		<link>http://battlegroundsims.com/index.php/4271/05/18/from-darpa-to-lan/comment-page-1/#comment-2</link>
		<dc:creator>From LAN to SIMNET &#124; Battle Ground Simulations</dc:creator>
		<pubDate>Mon, 18 May 2009 00:51:57 +0000</pubDate>
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		<description>[...] of Steven Woodcock illustrates the ways in which ideas, technologies, and personnel have flowed from military simulation efforts to the entertainment industries, doom II produced by Id Software, and falcon 4.0, one of Spectrum Holobyte’s videogames provide [...]</description>
		<content:encoded><![CDATA[<p>[...] of Steven Woodcock illustrates the ways in which ideas, technologies, and personnel have flowed from military simulation efforts to the entertainment industries, doom II produced by Id Software, and falcon 4.0, one of Spectrum Holobyte’s videogames provide [...]</p>
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