Technology

VBS2 Fusion Released

Wednesday, May 20, 2009
By Admin

VBS2Fusion heralds a new wave of VBS2 development. It provides developers with a true VBS2 API for the very first time, allowing them to add significant functionality to VBS2 without learning the VBS2 scripting language. The C++ API provides a simplistic Object-Oriented framework allowing the developer to programmatically monitor and modify VBS2 entities. The... »

BIA Releases VBS2 Fires

Wednesday, May 20, 2009
By Admin
BIA Releases VBS2 Fires

VBS2Fires, developed in partnership with SimCentric Technologies, is a professional Call-For-Fire training application which combines the flexibility and stunning visuals of VBS2 with a highly sophisticated Call-For-Fire training and simulation system. The system allows Offensive Support specialists to construct a Call-For-Fire which is then processed and actioned within VBS2. The system simulates exterior and... »

Bohemia Interactive – Virtual Battlespace

Wednesday, May 20, 2009
By Admin

Bohemia Interactive (BI) design and develop some of the most realistic battlefield simulators seen in today’s military sector. The company’s latest battlefield simulation, Virtual Battlespace 2 (VB2) is an fully interactive high-fidelity desktop battlefield simulator which is already in use with military forces throughout the world, including the US Marine Corps, the Australian Defence... »

Navy Virtual Training

Tuesday, May 19, 2009
By Admin

Even though Navy budget cuts mean nondeployed sailors can expect to spend about a third less time at sea this year, that doesn’t mean they’ll spend less time at their duty stations aboard ships. In fact, they could spend more. Commanders are trying to make up for that lost sea time — and a... »

Virtual Combat Convoy Trainer

Monday, May 18, 2009
By Admin
Virtual Combat Convoy Trainer

The Lockheed Martin Virtual Combat Convoy Trainer (VCCT) provides convoy training for drivers, shooters, communicators, and decision-makers – each according to the unique requirements of their position, tactical circumstances, and unit or service standard operating procedure. VCCT is a full-scale training system designed to improve the convoy crew’s ability to identify and react to... »

Marine Corps buys Saab’s instrumented training system

Monday, May 18, 2009
By Admin

Saab has received a contract to produce and field the Instrumented – Tactical Simulation Engagement System (I-TESS) for the U.S. Marine Corps. Within the frame of the contract, that has a possible value of approximately $29 million USD, a first order, valued at $22 million USD, has been placed. “We are pleased to be... »

SAIC Technologies featured at ITEC 2009

Monday, May 18, 2009
By Admin

As a leading technical and integration services company, SAIC solves customers’ most important mission-critical challenges through innovative applications of technology and domain knowledge. They showcase SAIC’s expertise in live, virtual and constructive training and simulation solutions at SAIC stand E-153 at ITEC 2009. Here are highlights of key featured solutions. Test fire the next... »

Increased Modeling and Simulation in the Development of Military Ground Vehicles

Monday, May 18, 2009
By Admin

AIM FIRE Military Day event draws key engineering leaders to discuss modeling and simulation tools and their impact on the evolving military vehicle development process TROY, Mich., May 15 /PRNewswire/ — The role of modeling and simulation in tomorrow’s defense engineering industry was a focal point for some of the top experts in military... »

Interactive Video Training

Monday, May 18, 2009
By Admin

the Army’s Intelligence and Cultural Awareness Center at Fort Huachuca, Arizona, commanders knew they had a problem. In the 21st century, the Army was sending younger soldiers into an arena they had little cultural experience in, and at the same time, new social networking sites were poised to broadcast their mistakes to the world.... »

From LAN to SIMNET

Monday, May 18, 2009
By Admin

If the career of Steven Woodcock illustrates the ways in which ideas, technologies, and personnel have flowed from military simulation efforts to the entertainment industries, doom II produced by Id Software, and falcon 4.0, one of Spectrum Holobyte’s videogames provide glimpses into how the exchange is being accelerated in the opposite direction at the... »

Join the Fight!

Charlie Foxtrot is tournament where team play and player engagement is emphasized. Players can take on various roles that will allow them everything from leading the whole army (up to 100 players per server) in battle to play as a soldier in a line unit, pilot transport helicopters or being a gunner in armored vehicles.