Scenarios

Virtual Combat Training Center

Tuesday, February 9, 2010
By Admin

The Combat Training Centers (CTCs) provide invaluable live training opportunities, however these training experiences are limited due to their availability and expense. Providing readily available, relevant, and realistic training prior to and subsequent to CTC rotations can significantly enhance the benefits of these live training experiences. Realistic tactical simulations are beginning to proliferate, but... »

Simulator trains Stryker troops

Thursday, June 11, 2009
By Admin

A $1.1 million simulator will help soldiers assigned to the three Stryker combat brigades based here make the most of their time before they deploy to combat by this fall. To train on the Mobile Gun System – the behemoth of the 10 variants of the armored, eight-wheeled vehicles – gunners and vehicle commanders... »

Simulator Provides Troops With Combat Convoy Experience

Tuesday, June 9, 2009
By Admin

There are not many jobs where you can play a sophisticated virtual reality video game and get paid for it, but Illinois Soldiers had that opportunity, June 7, during its annual training. The 232nd Combat Sustainment Support Battalion, based in Springfield, trained on the Virtual Convoy Operator Trainer at the Illinois Army National Guard’s... »

US military expands virtual-combat training

Sunday, June 7, 2009
By Admin

In a darkened hangar, two soldiers fire beams of light at computer-generated images of enemy troops on large video screens. Sounds of battle fill the air through a speaker system. This virtual reality shooting range at Wright-Patterson Air Force Base is not just for combat personnel anymore. The government is making it available to... »

Shooters

Sunday, May 31, 2009
By Admin

In the late 90′s a video game started making the rounds that changed the way we look at FPS games.  Around Beta 5, CounterStrike, a full conversion modification of Half-Life, was released as a free download.  It was dreamed up, developed and released, for free, by a college student named Minh “Gooseman” Le. The... »

SimCentric Products

Wednesday, May 20, 2009
By Admin

Current products: VBS2Fires. A complete Call-For-Fire desktop training solution for calling artillery, mortar and naval offensive support utilising the VBS2 virtual environment. VBS2Fusion. The complete API for VBS2, heralding a new era of VBS2 development. VBS2FastScript. A comprehensive IDE for creating, modifying and managing VBS2 script files. In development: VBS2-Kynapse Integration. Combine the power... »

SimCentric Press Release on VBS2Fires

Wednesday, May 20, 2009
By Admin
SimCentric Press Release on VBS2Fires

VBS2Fires is a professional Call-For-Fire training which combines the flexibility and stunning visuals of VBS2 with a highly sophisticated Call-For-Fire training and simulation system.  The system allows Offensive Support specialists to construct a Call-For-Fire which is then processed by the system and actioned accordingly within VBS2.    The system simulates exterior and terminal ballistics to... »

VBS2 Simulation: Marksman MK1

Wednesday, May 20, 2009
By Admin
VBS2 Simulation: Marksman MK1

Developed by Bohemia Interactive partner Virtual Integrated Simulations (VIS), the Marksman MK1 is a revolutionary new system that turns any scoped weapon into a training simulator. Combining durable and detachable Virtual Reality hardware optics with high-fidelity ballistic computer simulation, the Marksman MK1 offers a complete Marksmanship training solution. Training can be conducted with the... »

VBS2 Simulation: Call for Fire

Wednesday, May 20, 2009
By Admin
VBS2 Simulation: Call for Fire

Developed by Bohemia Interactive partner Virtual Integrated Simulations (VIS), The Call-For-Fire Trainer (CFFT) is a full simulator which combines the power of VBS2Fires software with a highly deployable hardware suite to provide a complete, immersive and affordable training solution for any Offensive Support specialist. The CFFT employs the new VIS 360 Immersive Dome System,... »

VBS2 Fusion Released

Wednesday, May 20, 2009
By Admin

VBS2Fusion heralds a new wave of VBS2 development. It provides developers with a true VBS2 API for the very first time, allowing them to add significant functionality to VBS2 without learning the VBS2 scripting language. The C++ API provides a simplistic Object-Oriented framework allowing the developer to programmatically monitor and modify VBS2 entities. The... »

Join the Fight!

Charlie Foxtrot is tournament where team play and player engagement is emphasized. Players can take on various roles that will allow them everything from leading the whole army (up to 100 players per server) in battle to play as a soldier in a line unit, pilot transport helicopters or being a gunner in armored vehicles.